It may be Thursday the 13th, but Gun Media and IllFonic have made it a day for Jason Voorhees fans to celebrate by confirming that Friday the 13th: The Game will feature Tommy Jarvis as a playable character, Packanack Lodge as a playable map, and a single player experience that will accompany the game's multiplayer platform. With the new additions to the game, the initial fall 2016 release date has been moved to early 2017 for the multiplayer levels and summer of 2017 for single player mode, but it sounds like it will be well worth the wait for diehard fans.

Press Release: Lexington, KY -- October 13th, 2016 -- Gun Media and IllFonic are proud to announce that the most-often requested features to Friday the 13th: The Game will indeed be included within the game; a single player experience and the inclusion of AI bots as well as the inclusion of Tommy Jarvis as a playable character and Packanack Lodge as a playable map. After successfully raising over $1M in funding through Kickstarter and BackerKit, as well as taking on additional private investment, it can now be confirmed that Friday the 13th: The Game will be bigger and more robust to give all fans the game we've been clamoring after for over 26 years.

While these changes mean a bigger game, they also mean a delay from a Fall 2016 release window to a new launch window scheduled for Early 2017. Gun Media and IllFonic will use the time to lay down the groundwork for the single player experience while continuing development of the multiplayer portion with additional content.

"The first thing people are going to read here is 'delay,' says Gun Media studio head and co-creator Wes Keltner. 'We want everyone to be assured that coming to our decision to delay was no easy matter, but we believe that the positives far outweigh the negatives. We've been reading day in and day out on our social media feeds that single player and Tommy Jarvis were in such a demand that we couldn't ignore our fans. After securing funding, we're here to tell you that it is a reality and we're making this game even bigger. It sucks that there's a delay, but the wait won't be too long and it's going to offer more for fans in the long-run!"

Attached is an infographic giving a basic heads up on the changes to the game, with an updated timeline. Roughly as follows:

  • Late 2016: Beta Release including 4 additional keys for friends
  • Early 2017: Multiplayer Release with Tommy Jarvis and Packanack Lodge as the third playable map
  • Summer 2017: Single Player Release and AI Bots

Note: As of this press release all those who have already pre-ordered will receive single player for free when it releases. Price of the game henceforth for all new orders will increase from $30USD digital to $40USD digital, while physical will remain $60USD.

Friday the 13th: The Game is being developed for PC, Xbox One and PlayStation 4, for release in Early 2017.

For more information, visit: www.f13game.com or www.facebook.com/fridaythe13thgame

About Gun: Based in Kentucky, Gun Media is a publisher of interactive entertainment comprised of industry veterans with unique and complementary backgrounds. The mission of Gun is to build fresh and exciting interactive experiences for a wide range of platforms and gamers. The team shares a vision that game development is not just the creation of a product, but the blending of art, design, and technology to produce an experience that engages and entertains players from all over the world.

About IllFonic: IIllFonic is committed to delivering AAA games digitally to consoles and PC at an affordable price. IllFonic utilizes many avenues in pop culture to cross brand its products in film, television, sports, music, and clothing. With a studio in downtown Denver, IllFonic has built a team of artists, developers, producers, and musicians that believe providing fun game-play means conveying the highest level of visual awe, an immersive environment and a sick soundtrack.

About Horror Inc.: FRIDAY THE 13TH and all related characters and elements are trademarks of and © New Line Productions, Inc. and Horror, Inc. (to the extent of their interest).

In case you missed it, check out our own Brian Smith's impressions of the Friday the 13th: The Game demo at E3:

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    About the Author - Derek Anderson

    Raised on a steady diet of R.L. Stine’s Goosebumps books and Are You Afraid of the Dark?, Derek has been fascinated with fear since he first saw ForeverWare being used on an episode of Eerie, Indiana.

    When he’s not writing about horror as the Senior News Reporter for Daily Dead, Derek can be found daydreaming about the Santa Carla Boardwalk from The Lost Boys or reading Stephen King and Brian Keene novels.