Dead Island Game Length Revealed

2011/07/17 00:05:18 +00:00 | Jonathan James

Dead Island is described as a “first-person zombie-slasher/action-RPG”, and we wanted to know how its game length would compare to more-hardcore RPG's. In a recent interview with Gamespot, Dead Island developer Peter Brolly revealed the game's average length:

“…the Average Joe is going to get, like, 25 to 30 hours of gameplay out of the game doing the main story and taking some side-missions.”

That sounds like a pretty decent sized game compared to other shooter/RPG hybrids. The big question: how detailed are these side missions? If they are as detailed as Fallout 3 or Fallout: New Vegas, we could be looking at a 60+ hour game for hardcore RPG players. [Thanks Save and Quit]

Source: Gamespot
  • Jonathan James
    About the Author - Jonathan James

    After more than a decade as a consultant in the tech and entertainment industries, Jonathan James launched Daily Dead in 2010 to share his passion for horror entertainment. He takes immense pride in Daily Dead's talented team of writers, who work tirelessly to explore and celebrate horror as a respected art form capable of telling complex, character-driven stories with deep emotional and cultural impact.

    Over the course of his career, Jonathan has written more than 10,000 articles and hosted panels at major conventions, including New York Comic Con and San Diego Comic-Con. He has also been consulted as an expert on horror and pop culture, offering his insights on horror history and the latest trends through media outlets, radio stations, film festivals, and fan conventions.

  • Jonathan James
    About the Author : Jonathan James

    After more than a decade as a consultant in the tech and entertainment industries, Jonathan James launched Daily Dead in 2010 to share his passion for horror entertainment. He takes immense pride in Daily Dead's talented team of writers, who work tirelessly to explore and celebrate horror as a respected art form capable of telling complex, character-driven stories with deep emotional and cultural impact.

    Over the course of his career, Jonathan has written more than 10,000 articles and hosted panels at major conventions, including New York Comic Con and San Diego Comic-Con. He has also been consulted as an expert on horror and pop culture, offering his insights on horror history and the latest trends through media outlets, radio stations, film festivals, and fan conventions.

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