There has been a decent wait for a new console patch for Dead Island, but Techland and Deep Silver have announced that the PS3 and Xbox 360 will see a patch released within the next 24 hours. The certification process from Sony and Microsoft mean that all developers have a delay between the time the PC patch is released and the console patch is available.

The new console patches includes a raised level cap, new blueprints for weapon mods, balance tweaks, and a number of bug and network fixes. The full patch notes are below:

"The new patch is ready to roll out! The PS3 patch will be released today at midnight (GMT 1). The Xbox 360 patch will follow tomorrow at noon (GMT 1). The patches contain several gameplay and interface improvements as well as some goodies like new blueprints for weapon mods.

This patch includes the following fixes:
1) Gameplay improvements
Level cap raised to 60
New blueprints for weapon mods added
Infected damage reduced
Infected no longer interrupt player attacks
A series of improvements to subsequent playthroughs implemented:
quest XP rewards adjusted
XP rewards for challenges adjusted
in subsequent playthroughs XP is awarded for all quests completed in co-op
Purna’s ammo carrying capacity increased by 50%
Character state from a save game can now be loaded when using the Start from Chapter option
New balancing option added: enemy levels can now be adjusted independently for each co-op player
Players respawn with more health
Picklock skill level required to open a lock is now clearly indicated
Improved rewards in weapon crates
All weapon crates now contain rewards
Kick ability balanced, now requires stamina
Items can now be picked up instantly; this is reflected in adjusted animations

2) Fixes and interface improvements
Fix: players are no longer left without a weapon after dropping the equipped item and healing with a medkit.
Fix: equipped items no longer swap mysteriously after drinking an energy drink
Tweak: healing with medkits from inventory works better, makes smarter choices of medkits
Fix: loot from dead enemies is now always identical for all co-op players
Fix: Purna no longer finishes her Fury with fists equipped
Fix: map tracking after death
Fix: zone info in the quarantine zone (City of Moresby)
Tweak: respawn point selection is now smarter

3) General
Improved stability and network performance in co-op
Quest and reward fixes implemented"

  • Jonathan James
    About the Author - Jonathan James

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