Ahead of E3 opening up the show floor on the 16th, Bethesda showed off their upcoming slate, which includes the eagerly awaited return of DOOM. Due out in the spring 2016, we have a look at the brand new gameplay trailer, along with details on the campaign, multiplayer mode, and game editor:

"Game Description:

Developed by id software, the studio that pioneered the first-person shooter genre and created multiplayer Deathmatch, DOOM returns as a brutally fun and challenging modern-day shooter experience. Relentless demons, impossibly destructive guns, and fast, fluid movement provide the foundation for intense, first-person combat – whether you’re obliterating demon hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes. Expand your gameplay experience using DOOM SnapMap game editor to easily create, play, and share your content with the world.

Story:

You’ve come here for a reason. The Union Aerospace Corporation’s massive research facility on Mars is overwhelmed by fierce and powerful demons, and only one person stands between their world and ours. As the lone DOOM Marine, you’ve been activated to do one thing – kill them all.

Key Features:

A Relentless Campaign

There is no taking cover or stopping to regenerate health as you beat back Hell’s raging demon hordes. Combine your arsenal of futuristic and iconic guns, upgrades, movement and an advanced melee system to knock-down, slash, stomp, crush, and blow apart demons in creative and violent ways.

Return of id Multiplayer

Dominate your opponents in DOOM’s signature, fast-paced arena-style combat. In both classic and all-new game modes, annihilate your enemies utilizing your personal blend of skill, powerful weapons, vertical movement, and unique power-ups that allow you to play as a demon.

Endless Possibilities

DOOM SnapMap – a powerful, but easy-to-use game and level editor – allows for limitless gameplay experiences on every platform. Without any previous experience or special expertise, any player can quickly and easily snap together and visually customize maps, add pre-defined or completely custom gameplay, and even edit game logic to create new modes. Instantly play your creation, share it with a friend, or make it available to players around the world – all in-game with the push of a button."

  • Jonathan James
    About the Author - Jonathan James

    After more than a decade as a consultant in the tech and entertainment industries, Jonathan James launched Daily Dead in 2010 to share his passion for horror entertainment. He takes immense pride in Daily Dead's talented team of writers, who work tirelessly to explore and celebrate horror as a respected art form capable of telling complex, character-driven stories with deep emotional and cultural impact.

    Over the course of his career, Jonathan has written more than 10,000 articles and hosted panels at major conventions, including New York Comic Con and San Diego Comic-Con. He has also been consulted as an expert on horror and pop culture, offering his insights on horror history and the latest trends through media outlets, radio stations, film festivals, and fan conventions.

  • Jonathan James
    About the Author : Jonathan James

    After more than a decade as a consultant in the tech and entertainment industries, Jonathan James launched Daily Dead in 2010 to share his passion for horror entertainment. He takes immense pride in Daily Dead's talented team of writers, who work tirelessly to explore and celebrate horror as a respected art form capable of telling complex, character-driven stories with deep emotional and cultural impact.

    Over the course of his career, Jonathan has written more than 10,000 articles and hosted panels at major conventions, including New York Comic Con and San Diego Comic-Con. He has also been consulted as an expert on horror and pop culture, offering his insights on horror history and the latest trends through media outlets, radio stations, film festivals, and fan conventions.

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