Bringing the world of Robert Kirkman's The Walking Dead to life in virtual reality, The Walking Dead: Saints & Sinners will be available this month for the Oculus Rift, Rift S, Quest (through the Link cable), and HTC Vive (ahead of its PlayStation VR and Oculus Quest releases later in 2020). Here's a look at a brand new behind-the-scenes video that dives into the story behind the game:

"In The Walking Dead: Saints & Sinners, freedom of choice and visceral combat offer players a new way to live survival horror in a deep-rooted VR gaming experience. Scale buildings to ambush enemies from above, hold down a walker’s head to rip a knife out of its skull or attack from a distance with throwing weapons, bows and long-range firearms. Players can choose from an arsenal of weapons or craft their own to fit their play style and survive their way. Physics-based combat makes every swing of an axe or jab of a knife resonate with impact.

Choices in The Walking Dead: Saints & Sinners will affect not just how the combat plays out but the fate of the city and its other survivors. New Orleans is at war and the living are not just fending off the dead, but each other as well. As players dive deeper into this unforgiving journey they will uncover the mystery at the heart of the conflict that threatens to tear the city apart.

To keep up to date on news and update for The Walking Dead: Saints & Sinners register at www.vrwalkingdead.com and follow the official Facebook, Instagram and Twitter channels for the game."

  • Jonathan James
    About the Author - Jonathan James

    After spending more than 10 years as a consultant in the tech and entertainment industry, Jonathan James launched Daily Dead in 2010 to share his interest in horror and sci-fi. Since then, it has grown into an online magazine with a staff of writers that provide daily news, reviews, interviews, and special features.

    As the Editor-in-Chief of Daily Dead, Jonathan is responsible for bringing the latest horror news to millions of readers from around the world. He is also consulted with as an expert on zombies in entertainment and pop culture, providing analyses of the zombie sub-genre to newspapers, radio stations, and convention attendees.