Ever want to experience a living dead apocalypse without the risk of becoming a flesh eater? You now have your chance. Bringing the world of Robert Kirkman's The Walking Dead to life in virtual reality against the backdrop of a flooded New Orleans, The Walking Dead: Saints & Sinners is now available on Oculus Rift, Rift S, Quest (via Link cable only) and HTC Vive, and we've been provided with two new launch trailers to share with Daily Dead readers.

You can experience close and gory encounters with the living dead and dangerous survivors in the new trailers below, and to learn more, check out our previous coverage and visit the game's official website.

Press Release: January 23, 2020 – Skydance Interactive, a division of Skydance Media, and Skybound Entertainment today launched The Walking Dead: Saints & Sinners, the highly-anticipated survival horror VR game set in The Walking Dead universe on Oculus Rift, Rift S, Quest (via Link cable only) and HTC Vive.

Featuring an original storyline, freedom of choice and visceral combat, The Walking Dead: Saints & Sinners offers a deep-rooted VR gaming experience in which players must fight to survive the flooded ruins of New Orleans, surrounded by unending herds of walkers and torn apart by warfare between the remaining survivors. Players will explore this expansive world as they fight their way through humans and walkers, scavenge weapons and supplies, make brutal moral choices and uncover a mystery that will determine the future for everyone left alive in NOLA.

“With The Walking Dead: Saints & Sinners, we set out to create an experience that players and fans could fully immerse themselves in, which you can’t get from playing a console or mobile title,” said Adam Grantham, Creative Director at Skydance Interactive. “We wanted to give players an original story that truly belonged within The Walking Dead universe, from the environments, the narrative and the combat to make them feel as if they were truly living in this gruesome world.”

Skydance Interactive’s innovative approach to VR offers players a new way to live survival horror in The Walking Dead: Saints & Sinners, by taking physicality and motion into account with players’ actions, allowing for a deeper interaction between the player and their environment. Scale buildings to ambush enemies from above, hold down a walker’s head to rip a knife out of its skull or attack from a distance with throwing weapons, bows and long-range firearms. Players can also choose from an arsenal of weapons or craft their own to fit their play style and survive their way. Physics-based combat turns every swing of an axe or jab of a knife into not just one of clever planning, but of physical effort to overcome enemies.

The Walking Dead: Saints & Sinners is now available digitally for the Oculus Rift, Rift S, Quest (via Link cable only) HTC Vive, Cosmos, Valve Index and various WindowsMR headsets on Oculus Store, Steam or The Walking Dead: Saints & Sinners official website. The game is slated to arrive on PlayStation VR in Spring 2020, followed by Oculus Quest standalone later in the year.

Players can purchase the Standard Edition for $39.99 and the Tourist Edition for $49.99, or the Tower Edition is available for $149.99. More information on each edition and special bonuses can be found on The Walking Dead: Saints & Sinners official website.

To keep up to date on news for The Walking Dead: Saints & Sinners register at www.vrwalkingdead.com and follow the official Facebook, Instagram and Twitter channels for the game.

Derek Anderson
About the Author - Derek Anderson

Raised on a steady diet of R.L. Stine’s Goosebumps books and Are You Afraid of the Dark?, Derek has been fascinated with fear since he first saw ForeverWare being used on an episode of Eerie, Indiana.

When he’s not writing about horror as the Senior News Reporter for Daily Dead, Derek can be found daydreaming about the Santa Carla Boardwalk from The Lost Boys or reading Stephen King and Brian Keene novels.

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